![]() ![]() I played through Shadow Warrior 2 as a stealthy melee assassin, popping out of stealth long enough to deal massive damage before disappearing again, while a friend of mine created a short-range tank wielding shotguns and grenade launchers. The sheer variety of skills available for purchase results in a lot of flexibility for playstyle. On harder difficulties, players are punished for dying by losing all accumulated karma for that level and being forced to start from zero. Killing enemies awards experience, which is referred to in game as karma, and level ups provide a skill point. Lo Wang has access to a variety of passive skills to help optimize him to each player’s preferred playstyle. While I am ok with the idea of having mods with penalties, it seems a little counter-intuitive to me to have the highest rarity mods to have penalties attached to them, but the two most common rarities have no penalties at all. The two highest rarities provide big buffs, but also come with a penalty so gearing at the end of the game becomes an action RPG-esque RNG grind to find mods that have penalties that are negated by the weapon type. Modifications can be looted or crafted by merging three mods of lower rarity together. Each weapon has three slots for modifications, which are ranked by rarity and level. Item mods serve as the main form of item customization. As players collect rarer weapons, better item bonuses come with the weapon. ![]() The weapons are broken down into ammo type, with plenty of variety within each category. ![]() All the hardware is supported by four spells for support. Lo Wang can use a huge variety of guns, explosives, and melee weapons. Shadow Warrior 2 provides a lot of flexibility to players. The plot is well paced, lingering just long enough to be entertaining without distracting from the game’s main event, chopping enemies into very small pieces. Lo Wang’s childish, crass humour is supported by some pretty smart jokes and a parade of pop culture references. The writing and the plot is corny enough to pay tribute without being so bad that it becomes cringe worthy. Shadow Warrior 2’s continues to be an excellent homage to B movies and cheap martial arts films. Lo Wang and Kamiko are off on an epic adventure to heal her body and return her soul. Kamiko is the grand daughter of the local Yakuza boss and her soul is implanted in Lo Wang after her body is injected with Shade by Zilla Enterprises. Lo Wang is still a mercenary for hire and soon finds himself once again sharing a brain with a disembodied voice. Shadow Warrior 2 picks up some time after the events of the first game. Shadow Warrior 2 also introduces four player drop in/drop out co-op support so players can tackle the Yakuza and the demons as a team. After Flying Wild Hog’s success with rebooting the old Shadow Warrior FPS that many criticized as racist into a funny, modern shooter, the Polish developers have turned Shadow Warrior 2 into a bigger game with a ton of weapons to choose from. Shadow Warrior 2 is back in all its glory, with more dick jokes, pop culture references, and gory violence. Price: $39.99 USD – Available Here Video Review Release Date: 13 October 2016 (PC), Q1 2017 (Consoles) Platform: PlayStation 4, Xbox One, Windows (Reviewed) ![]()
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