![]() I find this most useful to maintain the two-Attribute diversity several of the Ancient Warriors cards require for their effects to activate, as well as to grab the Monsters that can activate from the hand. The first effect of this card allows you to target an Ancient Warriors Monster when it is Summoned during your Main Phase in order to search for one with a different name from your deck and add it to your hand. While allowing for a steady stream of resource gathering, it can also apply pressure to the opponent when sent to the GY. Three Visits is a staple 3-of in Ancient Warriors, you always appreciate easy searching.įor a video companion to this review, click here! Īncient Warriors Saga – Three Visits is a card that the Ancient Warriors archetype will want to have active as often as possible. ![]() You rather get more value out of the card than itself sending itself away with no real bonus outside its own effect. This effect will likely be the reason you send this to the graveyard to trigger an Ancient Warriors monster, that or you had multiples. Sucks to not keep a Black Whirlwind like card forever, but you have recovery options and you’re likely playing three. ![]() The previous two effects are hard once per turns, but there’s a third effect where this card sends itself to the graveyard during your 2nd Standby Phase after activation. It triggers off all your Ancient Warriors effects alongside its last effect. Nice field swarming, could be useful in this archetype since their swarming is good, but not great. The second effect is that if this card is sent from the Spell/Trap Zone to the grave, you can Special Summon an Ancient Warriors from the hand. It gets you more options, which is likely something you’d prefer with all the hard once per turns. More searching is nice, and it’s only dependent on the name of the monster you summoned, no Attribute, no ATK, just name. During the Main Phase, if you Normal or Special Summon an Ancient Warriors monster(s), you can target one of those monsters to search for an Ancient Warriors monster with a different name from the targeted monster from the Deck to the hand. Three Visits is a Continuous Spell with a few effects. We had to review at least one Spell/Trap, so we’ll go with the best one, Ancient Warriors Saga – Three Visits. If you don’t open with it, you want to search it straight-away because it can get you to where you want to go. You want to open with this card and you want to resolve it first turn. Getting to two Ancient Warriors on the field will open up your Extra Deck strategies with these monsters, or allow for Valiant Zhang De to be Special Summoned. Most of the Ancient Warrior monsters have the ability to get rid of Three Visits and trigger the Special Summon ability alongside their own effect(s). It would’ve been nice to have it from the deck, but since you presumably searched before Special Summoning using the 2nd effect of this card you would most likely want that monster on the field. ![]() A free Special Summon during either turn is a good effect to maintain field presence. The Special Summon works once you get rid of Three Visits or it is removed from the field by an effect of your opponents. You need an Ancient Warrior on the field for the search, which doesn’t make it the greatest search card, but because it can trigger if you summoned an Ancient Warrior at any point during your Main Phase it shouldn’t be tough to accomplish. Ancient Warriors Saga – Three Visits is the go-to Continuous Spell for the Ancient Warriors.Ī searcher once per turn (if it lives) and can be a way to Special Summon an Ancient Warrior from your hand that both play into the strengths of this archetype. ![]()
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